In the valley of the gods for the time being on ice - Valve designer

Chris Remo is an American computer game designer, author, writer, podcaster, and also previous journalist. As a journalist, he cofounded the initial Idle Thumbs internet site as well as its front runner podcast, and acted as Editor-in-Chief of Shacknews and Editor at Large for Gamasutra. He composed the songs for Thirty Flights of Loving, Gone Residence, Spacebase DF-9 and also Firewatch. He co-wrote The Cave with Ron Gilbert at Dual Fine Productions. In very early 2014, he left Double Great to join his Still Thumbs co-hosts Jake Rodkin and also Sean Vanaman at Campo Santo, where he contributed to the studio's acclaimed narrative experience video game Firewatch as a game and also tale designer, composer, and also audio supervisor.


The former Campo Santo member Chris Remo informs about the adventure title.

Valves ™ Halfwedding time: Alyx_ Recently becomes available and achieved great critics. It is the first title in the series that is in VR, but also the first big single player game from Valve for a long time. The team consisted of about 80 developers and was thus the largest of the company so far. Members of Campo Santo were there.

The kicker is that Campo Santo, which was adopted by Valve 2018, had set his own project im Valley of the Gods working on something nal half-life: Alyx. Is the team with the latter back to work on the ego adventure? Not quite. The former member Chris Remo, who is now designer at Valve, talked to PCGamesn and said this im Valley of the Gods is for the time being in the waiting loop.

We have worked on how to get those of us from Campo Santo to Valve, and over time we have found that Valve, unlike work on this game, have a place with many teams, many projects, a lot.

According to Remo, there was no certain moment or a certain decision as such that led to it. Different people have just started working on other things. Remo noticed: I worked on it underlords a bit. I worked on it debrevwertzeit: Alyx now for a while. We finally came to the conclusion as a team: Oh, it looks like we're all working on other things. Let us put this thing a little bit on ice and finding out over time what that means. Really, that was already.

It creates some uncertainties for the future of im valley of the gods, which a further strong narrative in the sense of _ fire watch._ Nevertheless, we can only wait if Campo Santo decides to return to it. Further information can be obtained in the meantime.

Tags: Campo Santo, half-life: Alyx, in the valley of the gods, PC, Valve Corporation

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